﻿using Microsoft.Xna.Framework;

namespace ContentPipelineExtensionLibrary
{
    /// <summary>
    /// I've moved this interface to the content pipeline extension library so the Tile class could use it
    /// This isn't the best place for it, but I don't have time to find a better place right now
    /// </summary>
    public interface ICollidable
    {
        void ResolveCollision<T>(T e) where T : ICollidable;
        Rectangle CollisionBox { get; }
    }
}
